Wednesday, May 28, 2014

This blog has moved

I just wanted to say that I stoped writing to this blog and moved to the new place - tuts.ahninniah.graphics. There is no particular reason why, but right now blogspot as a blogging platform is too bulky for me. So, please, check out my new site with new tutorial “How to make a Jigsaw puzzle with Gimp and Inkscape” and many others that will come out soon. See you there! :)   


Friday, December 20, 2013

Holidays


Hello everyone who still reads my blog! It’s been awhile since I’ve posted the last Inkscape tutorial. But this long hiatus was only in favor because I try to get more knowledge to share with you. And next year, I hope to prepare something quite different from the way it was before.

I want to say special thanks to those people who comes to my blog on a regular basis: the total number of views is more than 70 thousands and this number is growing every day. Thank you very much! These are the nice little things that make me very happy :)

About requested tutorials (unless you hadn’t proposed one, you can still do it :) I remember about them, but unfortunately I couldn’t make them as fast as I would like. And I’m doubly ashamed for that.

Also, if you haven’t noticed the widget on the right side of my blog, I opened a Facebook page related to my work, just to have a place to share my new works, news, projects, and etc. If you are interested, feel free to come inside :)

What about my future plans? There are a lot of them, but I won’t tell them, because everything can change overnight. So, I wish you a Merry Christmas and a happy New Year. Thanks for reading!

Thursday, August 29, 2013

Buzzbuster [Ludum Dare 27]

This weekend I took part in Ludum Dare (for the fifth time). Ludum Dare is an accelerated video game development competition. The theme was "10 Seconds". For three days, our team created a game named Buzzbuster  - an arkanoid like game with bees in the hive. The game can be played here. It was super fun, as always, can not wait for the next Ludum Dare event.


All graphics for the game were created with Inkscape.